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Movies

I haven't played around with it - but the game needs to be simple. I don't think rules that give different multipliers for different types

Posted by: RogerMore on Dec 28, 12:18 in response to Moviesnob's post I'm curious if you've played around with your data and if...

of movies would make for an interesting game.

I have run the calculations on the average delist multiplier and it's around 2.65, so there's no compelling need for a lower multi.

Suggestions for new Contests and Games lobogotti Dec 28, 06:34

also, this gives other traders the opportunity to be recognized on a regular... the way people are recognized on Kaigee lobogotti Dec 28, 06:41

people are leaving and many left are frustrated, so maybe a suit from cantor could get in here and at least tell us whats up islander Dec 28, 06:49

there's no doubt. it's very apparent. I hope for the same. {nm} lobogotti Dec 28, 06:59

It's the holidays. Don't expect anything real soon {nm} JMT-NL Dec 28, 08:16

Players have become dependent on the adjust as a measuring stick for success. {nm} HSXiphos Dec 28, 08:55

History says both Sing and Assassin's Creed are under-priced, people aren't comfortable with no adjust... so both prices are unstable. {nm} HSXiphos Dec 28, 08:52

They would have been even more underpriced if they had adjusted under the old rules. {nm} Antibody Dec 28, 09:05

Haha... You're a card. Direct question: what is your feeling about these postings with suggestions for the site ? {nm} JMT-NL Dec 28, 09:11

Good suggestions, some better than others. We know the site and demographics are aging. We need to attract more players. {nm} Antibody Dec 28, 09:22

I think you can by adopting some games/contests. make it a tad more social and give reason for people to conversate. lobogotti Dec 28, 10:53

Nedding more players is not your problem... Chimpmuck Dec 28, 11:16

I bet there is more than just a "small number" of very active users. I would ventue to guess lots of smaller ports are very active. RollingThunder Dec 28, 11:34

An official app for Android and iPhone could pull players from the mobile app markets. {nm} HSXiphos Dec 28, 11:21

Speaking nothing of the logistics of creating such an app, this would absolutely attract new players. RollingThunder Dec 28, 11:29

What's the business model though? Unless you' {nm} RogerMore Dec 28, 11:56

... you've got a way of funding the development and support of an app, it's not going to happen. And the usual business models - pay-to-play RogerMore Dec 28, 11:58

Ad supported apps are where it's at. You can't think of any advertising possibilities for a game centered on movie predictions. Honestly? {nm} HSXiphos Dec 28, 16:34

Yep, no market would ever target a pool of people with a vested interest in movies, television shows, and actors... ;-) {nm} HSXiphos Dec 28, 16:39

How much advertising does HSX attract now? {nm} RogerMore Dec 28, 20:46

or maybe keeping the current players & bringing the thousands of inactive ones back somehow {nm} adrenalin112 Dec 28, 11:31

I just assumed there is enough historical data to tweak the multiplier for holiday weekends and early week openers, improving accuracy.. {nm} HSXiphos Dec 28, 11:24

Lobo=MVP :) {nm} tomcat90 Dec 28, 07:41

You probably need to stick to the predictive market aspect of the game, rather than build games along side it Moviesnob Dec 28, 11:58

Yep - as you (lobo) said in your OP, the opening weekend is everything, so the focus should be on that. I don't see the player interest in RogerMore Dec 28, 12:00

I'm curious if you've played around with your data and if you have thoughts about a simple adjust multiple that is better than 2.7? Moviesnob Dec 28, 12:10

I haven't played around with it - but the game needs to be simple. I don't think rules that give different multipliers for different types RogerMore Dec 28, 12:18

hmm, i wonder why its skewing their data then. {nm} Moviesnob Dec 28, 12:54

I think because multipliers are diverging - blockbuster movies have increasingly shorter legs, other movies have longer, so it averages out. RogerMore Dec 28, 13:09

yeah, that makes sense. but if the delist is really causing people to leave, then whats the common ground? Moviesnob Dec 28, 13:46

I don't think there are any easy answers here - otherwise we'd already have a solution. {nm} RogerMore Dec 28, 20:45

you could build a contest prediciting the 4 week multiplier from OW as well. {nm} lobogotti Dec 28, 13:40

thats what HSX is relying on - that players will account for OW & the 4 week multiplier but the feedback is that they cant or dont want to {nm} Moviesnob Dec 28, 13:56

maybe HSX crafts a survey with many options and allows users to vote on one, some or all options. {nm} lobogotti Dec 28, 14:05

maybe, but i have yet to see an idea presented that, in my opinion, gives HSX the data they needs using the market HSX built. Moviesnob Dec 28, 14:58

Perhaps this has been discussed before, but how did the adjust compromise HSX's ability to generate pre-OW data? {nm} second gary Dec 28, 19:08

HSX seems to be most interested in predicting how much money a movie will make over 4 weekends. But moviestock prices were based on the RogerMore Dec 28, 20:44

Then stocks should be OW only priced...and derivatives should handle projected 4 week BO TwoMisfits Dec 29, 14:20

Side games can be a fun addition, but it doesn't solve the main problem shadowking Dec 28, 12:50

Upping the stakes for the OW 's sounds ok to me. Maybe topping the normal stocks at the same time JMT-NL Dec 29, 01:27

One idea I've been thinking of is essentially flipping the moviestocks and the OWs. RogerMore Dec 29, 08:28

thank you for the word you've put into these - thursday midnights contest sounds particularly interesting {nm} daveart Dec 28, 13:24





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